Gauntlet: Seven Sorrows

Gauntlet: Seven Sorrows
Game: Gauntlet: Seven Sorrows
Platform: Playstation 2
Studio: Midway
Rating: 6/10

GAME DESCRIPTION: The legendary arcade classic Gauntlet is reborn with a new vision, story and gameplay in Gauntlet: Seven Sorrows. Seeking to undo the past, a powerful emperor is lost in his own dreams and nightmares. After being imprisoned by him for two centuries, four immortal heroes set out to undo their tormentor’s lifetime of regrets. In the process, they must deal with the consequences of their own actions and watch as the world shakes apart around them. Seven Sorrows is the fusion of fantasy fighting action with the strategy and fascination of user friendly RPG elements, challenging gamers in sole play, co-op and a thriving online community.

PLAY: Gauntlet starts with a very light story. The four original characters are back with some various differences in their power and attacking ability. Each fighter has their different moves however it seems they are mostly very similar in ability.

The more enemies you kill the more experience you get thus increasing your points and abilities. On top of that you can collect more gold that allows you to buy combos and attacks. No attack is vital in making your way through the game—in fact it seems you could finish the game without purchasing one extra attack.

The biggest issue with Seven Sorrows is that it plays like an old arcade game as you must fight your way through levels. You have no ability to explore or do anything except to complete the set tasks ahead of you—be it killing enemies or figuring out how to continue through a level.

GRAPHICS: The characters are poorly detailed. The environments are barely above par.

SOUND: The sound effects are decent. There is some extremely annoying narrating with the continuous “red wizard needs food badly.” A few times wouldn’t be bad—but when you hear it over and over and over again it wears thin.

FRANKLY: In Midway’s attempt to revive Gauntlet they had all the time in the world to release a great game. Instead they opted to make a very narrow release that barely changed from the original.

+ Richie Wright


Posted

in

by

Tags:

Comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.