GAME DESCRIPTION: The Energy Air Force has been soaring through the digital skies of video games for a number of years now, but OVER G FIGHTERS by Taito for the XBOX 360 takes the story to new heights. As a member of this elite squad players will be sent on several missions that will require them to take down enemy targets with the help of their wingmen. The targets could be on the air, in the water, or even on land, depending on what players are being asked to accomplish. The wingmen that players will be working with start off on the same level, but their skills build just like the players’ as they work through the game. However, players can control the other plane’s movements by telling them which formations to fly, and when to do this. Because of this the player feels like they have the ultimate control of the situation instead of merely relying on a computer AI. Players will also be able to choose missions from the air in one of the modes, allowing them the freedom of game play to decide how they are going to go about completing their objectives. Also, the Xbox Live option allows up to eight players to play together as well as make use of the chat availability to communicate and discuss strategy while playing. Overall, OVER G FIGHTERS takes players on a wild ride that is somewhat familiar and comfortable for players with a few new twists and features.
SPECIAL FEATURES
• Fly every modern jet fighter in the western arsenal including the F-22A raptor, the US air superiority fighter of the 21st century. Face more than 90 western and former soviet enemies and get in the cockpit of the F-15E strike eagle, F-16C Fighting Falcon, F/A-18C Hornet, Su-27 Flanker, MiG-29A Fulcrum, and F-117A Nighthawk
• Players take the fight to the enemy in aerial battles all over the world and face massive, challenging missions with interlocking sub-missions. After successfully completing the sub-missions, players will attack the most challenging primary mission objective
• With 360-degree cockpit views from realistic, highly detailed and functional instrumentation. Players will feel the G-forces and hear the roar of jet engines in 5.1 channel stereo as they ignite the after burner
• Kick the tires and light the fires! players can jump right into the action and instantly engage in dogfights either one-on-one or in massive dogfighting furballs
• Players can save their combat triumphs and learn from their defeats by recording and replaying their aerial exploits
• Engage in head-to-head dogfights or cooperative team play between squadrons on huge detailed maps with varied geographies.
PLAY: Flying amazing planes and dogfighting should be more fun than Over G Fighters. Sure, you get to control jets—but why are they so lackluster? The jets in Over G Fighters aren’t agile and never seem as though they are burning up the sky. The only thing burning will be your wallet.
There are also aspects of the fighting that seem to lack commonsense. One aspect is locking on a target. Once you are locked onto it that’s it—you have to fire. Another hindrance is the inability to escape a kill once they lock their targets on you. Particularly frustrating is ground fire. Some come without warning—which you would assume happens on occasion—and once hit your engines fail and you are dead.
GRAPHICS: It would be hard to convince someone that Over G Fighters is a next generation game. Even on the Xbox or the PS2, Over G Fighters isn’t very impressive. The special effects aren’t special. The animations aren’t amazing either. Over G Fighters should at least shine in the animations.
SOUND: The most grievous error is the character voice acting. The music is mostly rock without anything distinct. There is no real soundtrack or sound effects.
FRANKLY: Over G Fighters is a poor excuse for a next generation game. This is easily the worst game for the Xbox 360. It’s sad because some of the most exciting game is flight simulators. The jets look good—but fly poorly. There is fighting—but its badly orchestrated. There is nothing executed well about Over G Fighters.
+ Richie Wright
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