GAME DESCRIPTION: Tim Burton’s The Nightmare Before Christmas: Oogie’s Revenge is an action-adventure game that continues the story of Jack Skellington and his arch-nemesis, Oogie Boogie. Players take on the role of Jack, who must battle bizarre and vicious enemies in order to stop the diabolical Oogie Boogie from kidnapping the leaders of all the Holidays and establishing himself as king. Armed with the amazing “Soul Robber” and the ability to transform into other forms, Jack will have to use everything at his disposal to defeat this evil plan. Hollywood quality music and voice casting from the film create a truly cinematic experience.
PLAY: The biggest issue with A Nightmare Before Christmas is repetition. Most of the game seems to depend upon going through the same areas over and over again. When you reach what you think is the end of a level you must go all the way back again. Worse yet the environments aren’t only the same—the characters are reused as are bits of dialog to do little more than extend the length of the game.
The gameplay is simplistic. Jack carries the soul robber, which is similar to a lasso, which he uses to grab enemies and throw them. The biggest issue is how clunky it works. There are times when swinging the rope around and grabbing a bad guy is fun. Jack can become Santa Jack and is able to freeze things and Jack the Pumpkin King can breath fire.
GRAPHICS: The graphics are one aspect of The Nightmare Before Christmas: Oogie’s Revenge that works well. Because the film was done in the stop animation style it’s easy to convert to a video game.
SOUND: The voice acting is fantastic and similar to the film.
FRANKLY: The Nightmare Before Christmas: Oogie’s Revenge feels like an unfinished release. There are so many areas and items that don’t work correctly, like the camera, or confusing levels that it’s hard to recommend as anything more than a rental.
+ Richie Wright
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